Weapons

The Maze Militia Armory is all around furnished with most recent and effective contraptions and weapons. It go with the player all through the fight with its dynamic fire power and damage rate. Player can pick the best among the different arrangement of classes of weapons. Fundamentally they can be sorted as essential and auxiliary weapons. The weapon class joins:

– Heavy guns: They are kind of essential weapon in Maze Militia. It alludes to a class of huge bore (by and large .50 or 12.7mm) automatic weapons, these weapons are intended to give expanded range, entrance and ruinous power. The "substantial" part of the weapon alludes to its better power and range over light-and medium-gauge weapons, likewise than its weight.

example: M61 Vulcan, Twin Barrel M79, Compound Bow, Cross Bow, Flame Thrower.

– Hand Guns: They are sort of optional weapon in Maze Militia. It is a gun intended to be handheld, in it is possible that one or the two hands. This trademark separates handguns as a general class of guns from long weapons, for example, rifles and shotguns. Changing to a sidearm is constantly speedier than reloading, making them perfect in battle circumstances when the player's essential weapon has exhausted its whole magazine.

example: Glock 19, HK45, Pulse Pistol, Desert Eagle, .357 Magnum.

- Assault Rifle: They are essential kind of weapon in Maze Militia. It is a lightweight rifle created from the sub-assault rifle, which might be set to discharge naturally or semi-consequently. Attack Rifles with high harm, low rate of discharge and low force are more compelling at medium to long ranges.

example: IWIX95, M4 carbine, AKM, QBZ95.

– ShotGun: They are essential kind of weapon in Maze Militia. It is a gun that is generally intended to be discharged from the shoulder, which utilizes the vitality of a settled shell to shoot various little round pellets called shot, or a strong shot called a slug.

example: Striker, Remington, Saiga, Twin Barrel M79, MK3A1.

- Sniper Rifle: These are essential sort of weapons in Maze Militia. It is a high exactness, bear fired rifle.It is intended to guarantee more precise shooting at longer ranges than other little arms. Marksman rifles exceed expectations at long range, where their powerful, precision, and zoom (given by the connected extension) enable players to execute adversaries at ranges different weapons would be not able do.

examples: TsKIB SOO SVU, .50 Caliber Barrett.

- SMGs: These are essential sort of weapons in Maze Militia. Submachine Guns are completely programmed weapons which are extremely compelling at near medium reaches, yet typically ineffectual at longer ranges.They normally have high rate of shoot, high portability, low to medium precision, higher hip discharge exactness, direct power, and low to medium range.

example: P26, kriss Vector, CQ16